Lambeosaurus
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Lambeosaurus is a large, crested, duck-billed dinosaur. Its forward-leaning, hollow, bony crest is bigger than the rest of its skull and is used to produce sounds, enhance its sense of smell, and used in courtship displays. It has keen sight and hearing, but no natural defenses but are able to flee from enemies before being attacked. They are one of the most common herbivorous dinosaurs
Roleplaying
Originally Posted by
Shade of the En World forums.
| Dinosaur, Lambeosaurus | |
| Huge Animal | |
| Hit Dice | 10d8+50 (95 hp) |
| Initiative | +0 |
| Speed | 40 ft. (8 squares) |
| Armor Class | 14 (-2 size, +6 natural), touch 8, flat-footed 14 |
| Base Attack/Grapple | +7/+21 |
| Attack | Tail slam +11 melee (1d8+9) |
| Full Attack | Tail slam +11 melee (1d8+9) |
| Space/Reach | 15 ft./10 ft. |
| Special Attacks | Trample 2d10+9 |
| Special Qualities | Low-light vision, scent |
| Saves | Fort +17, Ref +7, Will +5 |
| Abilities | Str 23, Dex 11, Con 20, Int 1, Wis 12, Cha 7 |
| Skills | Listen +12, Spot +12, Swim +9 |
| Feats | Alertness, Endurance, Great Fortitude, Run |
| Environment | Temperate and warm plains and hills |
| Organization | Solitary, pair or herd (8-40) |
| Challenge Rating | 6 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 11-20 HD (Huge), 21-30 HD (Gargantuan) |
| Level Adjustment | - |
This large reptilian quadruped has a stiff tail, a duck-like beak and a plow- shaped crest on the top of its head.
Lambeosaurs are a species of hardrosaur that lives in large herds.
A lambeosaur is a very large animal, smaller than its relative the anatotitan, but still averaging over 30 feet long. It still is a common prey item for many carnivorous dinosaurs, but lambeosaurs live in large herds to protect themselves from danger. Each herd has a distant relationship with other nearby herds, and their crests act as powerful amplifiers for their hooting cries. The distress calls of a lambeosaur can be heard from almost a mile away, and if a distress call is given, other herds in earshot flee as rapidly as possible.
COMBAT
Lambeosaurs shy away from combat unless they or their offspring are threatened. If so, they fight using their powerful tails.
Trample (Ex): A lambeosaurus can literally run over any creatures in its way that are of Large or smaller size. Creatures trampled must make a Reflex save (DC 21 half) or take 2d10+9 damage. The save DC is Strength-based.
Skills: Lambeosaurs have a +4 racial bonus on Listen and Spot checks.
Originally appeared in Monster Manual (1977).
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